/* simple-server.c
 *
 * Copyright (c) 2000 Sean Walton and Macmillan Publishers.  Use may be in
 * whole or in part in accordance to the General Public License (GPL).
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
*/

/*****************************************************************************/
/*** simple-server.c                                                       ***/
/***                                                                       ***/
/*****************************************************************************/

/**************************************************************************
*	This is a simple echo server.  This demonstrates the steps to set up
*	a streaming server.
**************************************************************************/
#include <stdio.h>
#include <errno.h>
#include <sys/socket.h>
/* #include <resolv.h> */
#include <arpa/inet.h>
#include <errno.h>

#define MY_PORT		9999
#define MAXBUF		1024

int main(int Count, char *Strings[])
{   int sockfd;
 struct sockaddr_in self;
 char buffer[MAXBUF];
 
 /*---Create streaming socket---*/
 if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0 )
   {
     perror("Socket");
     exit(errno);
   }
 printf("Socket created...\n");
 
 /*---Initialize address/port structure---*/
 bzero(&self, sizeof(self));
 self.sin_family = AF_INET;
 self.sin_port = htons(MY_PORT);
 self.sin_addr.s_addr = INADDR_ANY;
 
 /*---Assign a port number to the socket---*/
 if ( bind(sockfd, (struct sockaddr*)&self, sizeof(self)) != 0 )
   {
     perror("socket--bind");
     exit(errno);
   }
 printf("socket bound to %s:%d ...\n", inet_ntoa(self.sin_addr), ntohs(self.sin_port));
 
 /*---Make it a "listening socket"---*/
 if ( listen(sockfd, 20) != 0 )
   {
     perror("socket--listen");
     exit(errno);
   }
 printf("listening on server socket ...\n");
 
 /*---Forever... ---*/
 while (1)
   {	int clientfd;
   struct sockaddr_in client_addr;
   int addrlen=sizeof(client_addr);
   
   /*---accept a connection (creating a data pipe)---*/
   printf("ready to accept incoming connections ...\n");
   clientfd = accept(sockfd, (struct sockaddr*)&client_addr, &addrlen);
   printf("%s:%d accepted\n", inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
   
   /*---Echo back anything sent---*/
   printf("waiting for data ...\n");
   send(clientfd, buffer, recv(clientfd, buffer, MAXBUF, 0), 0);
   printf("replied; going to close socket ...\n");

   /*---Close data connection---*/
   close(clientfd);
   printf("client socket closed.\n\n\n");
   }
 
 /*---Clean up (should never get here!)---*/
 close(sockfd);
 return 0;
}

